• 8 am                          Check-in/Registration Opens
  • 9 am – 1 pm              Block 1: Beginner, Intermediate and Kids Divisions (ages 4 through 8)
  • 2 pm – 6 pm             Block 2: Advanced, Expert and Masters divisions
  • 7 pm                          Awards


The OUT OF CONTROL competition will be a Redpoint style format competition in both men’s and women’s categories. The Kids, Beginner, Intermediate, Advanced and Masters categories have the opportunity to compete for prizes, but will be unable to win the cash purse. Only the Expert (Open) division will have the opportunity to win cash prizes. Division winners for each gender category will be determined by the following skill levels: (Use the following guidelines to aid in an entry choice):

  • Kids (4 to 8 years old only)        (5.5 to 5.9)
  • Beginner                                        (V0 to V3 and 5.7 to 5.9)
  • Intermediate                                 (V0 to V5 and 5.7 to 5.11)
  • Advanced                                      (V0 to V10 and 5.7 to 5.13)
  • Expert (Open)                               (V0  to V10  and 5.7 to 5.13)
  • Masters class (50 yrs. +)             (V0 to V10 and 5.7 to 5.13)

Climbers will be given a scorecard upon check-in. Climbers may climb any or all climbs if they’d like, but only the top 6 scores need to be submitted.  Each Session will consist of 4 hours of scheduled climb time. During this time, climbers will present their cards to the judge at each climb. The judge will set the scorecard in the “stack,” and call climbers to attempt the climbs in a first-come-first-served basis, allowing for fair turns and preventing climbers from “rapid firing” and shutting out other climbers. There will be approx. 15 boulder problems available and approx. 18 top rope/lead climbs.  (Beginner and Intermediate divisions will not be eligible to lead climb).


Both boulders and rope will be scored by climbers controlling and utilizing specifically designated “Hot Holds,” similar to USA Climbing’s “Zone Scoring” Format. Each route and boulder may have up to 3 “Hot Holds” that may be controlled for points. To gain points towards progression on the route, the Hot Hold must be controlled and utilized. If a climber bypasses a Hot hold and enters a new zone on the route without using it, no points shall be rewarded, unless a higher-scored Hot Hold is controlled. Use of holds and score will be determined by the route judge holding the scorecard.

In addition to the normal points allotted to each route and problem, bonus points will be awarded when a route that has a “Lead or Top rope option” is climbed on lead, and/or when a climb is “Flashed” (Climber demonstrates control of the final hold on the climber’s first attempt on that route). No other bonus points will be rewarded for any other attempt other than the Flash attempt.

Attempts will be used to break ties if needed.   Each climber may climb any and all of the 36 climbs (18 boulders and 18 rope routes) set for the competition. Each climb may only be attempted a total of three times. All attempts, including the first must be recorded. After each attempt, the judge will record the current score. If the climber wishes to try the same climb again, the card must be returned to the judge and will be placed at the bottom of the stack (back of the line). Have fun and make every attempt count!

At the end of the designated time period, all cards must be turned in for scoring. The winners of each division will be determined using the top 6 scores of each climber submitted, and then posted and announced at the awards ceremony. Climbers must be present to receive their prize. If they are not, the prize will go to the next place in scoring.

Note:  If a climber has entered a category that is deemed inappropriate for their actual skill level, Judges will place the climber into the appropriate category. For example, if an expert has entered the intermediate class and scored 10 times the other division entrants scores, that climber will be “bumped” to the division that is consistent with their ability determined by their score.


Prizes will be awarded to the top 3 competitors in the Kids, Beginner, Intermediate, Advanced and Masters Divisions. In addition to the top competitors receiving prizes, we’ll have many other prizes up for grabs in our raffle. Raffle tickets will be available the day of the competition. Each entrant will receive one raffle ticket automatically.

Expert (Open) division will share the cash purse. Cash will be divided between 1st, 2nd, and 3rd place winners in the men’s and women’s classes.


Mens and Women’s Expert/Open class Cash Purse is over $1000.00

1st Place


2nd Place


3rd Place



PREREGISTRATION (will open May 6)



Please refer to website homepage for further instructions

Registration also available at GRIPSTONE anytime up to the end of the competition.

Entry Fee:

  • GRIPSTONE Members                           – $40
  • Non- Members                                        – $50
  • Kids Comp (4 to 8 years old only)        – $25

Registration fee increases $10 Saturday June 15, 2019.

Early Registration includes a competition T-shirt. Please note that selected T-shirt sizes are only guaranteed for preregistered competitors. Competition T-shirts will be available for sale on comp day while supplies last.

*A portion of the competition proceeds will be donated to “SAVE THE DELLS